Two Tribes Engine ~ glyph

Bitmap Font

struct glyph_entry_t {
    short char_value;  // UCS-2
    short width;
    short height;
    short vertical_offset;
    short unknown1;
    char data[(width * height * encoding) / 8];
                    // alpha channel in standard raster order
};

struct glyph_file_t {
    short num_glyphs;
    short unknown1;
    short encoding; // bits per pixel. only 0x08 is seen in the wild.
                    // only 0x04 and 0x08 seem to render anything
    glyph_entry_t glyphs[num_glyphs];
};